Optical motion capture: Relying on a series of sophisticated and complex optical lenses to achieve, the cost cost is very high, mainly for blockbuster productions.
Inertial motion capture: Achieved by sensors, the price is much more favorable than optical motion capture in comparison, and can be applied to various fields, including health care, animation, education, live streaming, etc.
2. Operating procedures
Optical motion capture: Need to operate multiple high-speed cameras at the same time, from different angles to track and capture the target, the operation is very difficult.
Inertial motion capture: Only one set of equipment plus a system software is needed to complete the motion capture, easy to operate.
Optical motion capture: Specific requirements and range restrictions on the site, can not be moved at will, mostly indoors.
Inertial motion capture: Small restrictions on the site and space, able to move in a larger range of space, even outdoors, for live-action shooting.
Optical motion capture: Vulnerable to environmental interference, with requirements for light, magnetic fields, and other factors.
Inertial motion capture: Highly adaptable to capture environment, not subject to external environmental interference such as light and background.
5. Motion restrictions
Optical motion capture: The equipment is cumbersome to wear and has certain motion restrictions.
Inertial motion capture: Fewer motion restrictions, enabling real-time interaction.
Optical motion capture: Integrates a large amount of data that requires further processing and a large post-processing effort.
Inertial motion capture: Enables real-time rendering and reduces post-processing workload.
Virdyn to the core of the development of practical full-featured motion capture portfolio, the device is fully functional, easy and intuitive to operate, giving users an intuitive feeling: in the operation will feel very smooth, even without the need for team operation, individuals can complete.
Full-featured motion capture equipment - provide animation designers with motion capture support from independent development to professional teamwork
Virdyn self-developed full-body motion capture and facial expression capture technology, through the real person wearing motion capture equipment, can be efficient, stable and accurate capture the wearer's body movements and expressions, providing virtual shooting, real-time motion capture and real-time engine fusion output support for the work. The generated data is compatible with many popular software in the industry, including Maya, 3DS MAX, Unity, Unreal, etc., and can provide animation designers with motion capture support from independent development to professional teamwork.
VDLive Multifunctional Virtual Host System - "Lightweight" Animation Content Production Solution
VDLive is a multi-functional virtual anchor system developed by Virdyn, which is designed for animation creators or content creators of various short video platforms, and proposes a "lightweight" animation content production solution. One-stop integration of body motion capture, expression capture, finger capture and other data, real-time synchronization of data and rendering, to truly achieve the animation of what you see is what you get.
Virdyn expects to become the best partner for animation designers, giving them a faster, easier and more accurate way to complete the creation of art.