We are thrilled to announce that Virdyn now offers complete compatibility with Maya software, opening up a world of possibilities for Maya users. Whether you are a professional animator, artist, or just someone passionate about animation, this development is sure to excite you. With Virdyn's VDMocap Studio software, users can now seamlessly integrate Virdyn's innovative devices like VDSuit Full and MHand Pro into their Maya workflow. Our software empowers you to record motion data using VDMocap Studio/Plus and save it in formats like FBX and others. You can then import this data into Maya for tasks such as skeleton binding, skin modification, data editing, frame correction, and more. The best part? Virdyn's solution supports both body and facial animation, making it an invaluable tool for animators of all kinds.
Let's delve into the features that make the Virdyn and Maya integration a game-changer:
●Versatile Data Format Support: Our integration with Maya offers support for multiple motion capture data formats. Whether you're dealing with FBX or other industry-standard formats, Virdyn has you covered.
●Diverse Skeletal Models: Virdyn's Maya integration is adaptable to various skeletal models, ensuring that you can work with the setup that suits your project best.
●Robust Skeleton Tools: Easily perform skeleton editing, redirection, and binding directly within Maya. These tools are designed to streamline your animation workflow, giving you more control and flexibility.
●Single-Person Animation: Virdyn's integration is tailored for single-person motion capture, providing a user-friendly experience and exceptional performance.
●Maya Version Requirement: Our integration is compatible with all versions of Maya, ensuring that you have the flexibility to choose the software that works best for you.
●Operating System: Supported on both Windows 10 and Windows 11.
Unlock the full potential of your animation projects with Virdyn's integration with Maya. This milestone signifies a significant step towards seamlessly integrating Virdyn's motion capture technology into your Maya workflow. The possibilities are endless, whether you're working on character animation, video games, or film production. Join us on this journey of innovation and creativity as we bridge the gap between motion capture and animation in Maya.