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OEM/ODM Supplier Vtuber Rig Commission - Virtual Human Technology: Digital Human Activation Brand Marketing New Path – Virdyn

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Sticking for the perception of Creating products of high quality and producing friends with people today from all around the world, we constantly place the desire of shoppers to start with for Affordable Motion Capture System , Motion Capture Video Games , Blender Mocap , On account of superior excellent and aggressive rate , we will be the sector leader, make sure you don’t hesitate to contact us by cellular phone or email, if you're fascinated in al any of our items.
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How to capture virtual anchors?

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Generally speaking, a model+software+face capture equipment+motion capture equipment+high configuration computer.

The most important of these is the action capture equipment. The action capture refers to a technicality of projected the whole body of the live -action version to the virtual image. It can animated the virtual interface and conduct instant interactive exchanges with the audience. At this stage, the key division of the virtual anchor action capture equipment is divided into inertial action capture and optical action capture.

Another more important thing is virtual anchor software. It needs to apply facial capture and action capture at the same time. The system integrates live broadcast functions, virtual IP resources, virtual scene resources, action capture and other core capabilities. High -precision action capture, expression capture, real -time drive virtual image interpretation, AR live broadcast, real -time rendering, one -click push flow live broadcast and other core functions.

When it comes to virtual digital people, in addition to the image design and modeling and rendering of the content side, the action capture technology determining virtual human flexibility and stability has become a key factor in the debut of virtual anchors.

The action capture is now familiar to the technical vocabulary in major industries. Digital -driven, VR experience, film and television animation production, 3A games, industry, AI, etc. are inseparable from the application of action capture, especially with virtual idols and virtual anchors The rise of new businesses such as IP short videos, it is extremely needed to capture equipment to empower.

Virdyn provides virtual human -driven solutions based on inertia -based action capture technology with advanced motion capture technology, and is committed to providing motion capture techniques and services for major enterprises and content creators. For customers, facial expressions that can express inner emotions, physical performances that can breathe and have temperature, and dexterous and vivid finger movements.

In the Metaverse, virtual digital people first, virtual anchors have become a new air outlet in the e -commerce live broadcast industry. With the continuous development of motion catching technology, the operation threshold and cost will be reduced. In the integration of sex, virtual digital people will definitely have more interesting ways and possibilities of landing.


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We are going to dedicate ourselves to providing our esteemed buyers together with enthusiastically thoughtful products and services for OEM/ODM Supplier Vtuber Rig Commission - Virtual Human Technology: Digital Human Activation Brand Marketing New Path – Virdyn , The product will supply to all over the world, such as: Bhutan , UK , Doha , We have excellent engineers in these industries and an efficient team in the research. What is more, now we have our own archives mouths and markets in China at low cost. Therefore, we can meet different inquiries from different clients. Remember to find our website to check more information from our merchandise.
  • Products and services are very good, our leader is very satisfied with this procurement, it is better than we expected,
    5 Stars By Rosemary from Swaziland - 2017.05.21 12:31
    Cooperate with you every time is very successful, very happy. Hope that we can have more cooperation!
    5 Stars By Carey from California - 2017.10.25 15:53
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