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Factory selling Traditional Animation Studio -
Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn Detail:
Features
● Gesture recognition: Built-in fully self-developed gesture recognition model, supports 15+ gesture types, covering common interactive gestures such as grabbing, clicking, OK, fisting, etc., and easily supports various VR interactive content
● Spatial positioning: Supporting SDK, support HTC Vive Tracker, Oculus Quest 2 controller and other optical trackers for hand position tracking
● Immersive interaction: Multiple built-in virtual interaction cases, combined with gesture recognition and vibration feedback, provide developers with more efficient and realistic virtual interaction solutions
● Cross-platform: Supporting SDK, compatible with Windows and Android systems

Software Description
Camera reset
● Click the icon and the camera will reset to its relative location to the model. (Relative location: The default relative distance between the camera and the model)
Window switch
● Click the icon to switch to one angle window and the icon for four angles windows.
Motion capture calibration
● You must calibrate the unit before use. Tick both poses. During calibration, please follow the prompts and requirements.
Quick calibration
● Before quick calibration is enabled, there are no calibration prompts. The model needs to stand in the calibration pose and the controller should click the “Quick Calibration” button.
Data recording
● Set the storage path and file name and click the “Start Recording” button to begin recording motion data. After the capture and recording of motion data, click “Stop Recording” button to save the data file.
Hand gesture recognition
● After calibration, the computer will automatically recognize the motions captured by the device.
Camera mode
● Click the “3D” button to switch to a 3D window and click the “VR” button for a VR window. (VR glasses are required)

Vibration mode
● Click the “Mode” button to change to different vibration modes. (“Mode 1” is no vibration)
Fingers clenched and unclenched
● During motion capture, you can choose to enable fingers clenched or unclenched. (horizontal)
Hardware setting
● Click the “Settings” button and then click the “Hardware Setting” button to adjust hardware parameters and performance recovery.
System setting
● Click the “Setting” button and then click the “System Setting” button to adjust software parameters.
Data broadcasting
● Click the “Broadcasting” button and set IP and port to transmit data over the data protocol.
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We support our prospective buyers with ideal high quality merchandise and superior level provider. Becoming the specialist manufacturer in this sector, we have now attained abundant practical expertise in producing and managing for
Factory selling Traditional Animation Studio -
Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn , The product will supply to all over the world, such as: Puerto Rico
, Bulgaria
, Russia
, Based on our guiding principle of quality is the key to development, we continually strive to exceed our customers' expectations. As such, we sincerely invite all interested companies to contact us for future cooperation, We welcome old and new customers to hold hands together for exploring and developing; For more information, be sure to feel free to contact us. Thanks. Advanced equipment, strict quality control, customer-orientation service, initiative summary and improvement of defects and extensive industry experience enable us to guarantee more customer satisfaction and reputation which, in return, brings us more orders and benefits. If you are interested in any of our merchandise, make sure you feel free to contact us. Inquiry or visit to our company are warmly welcome. We sincerely hope to start a win-win and friendly partnership with you. You can see more details in our website.